How Games Can Be a Centerpiece for Student-Driven Learning

Matthew Farber, Ed.D. and Steve Isaacs discuss how games can create a shared experience for students, much like a field trip.

Sourced through Scoop.it from: home.edweb.net

This is a pre-recorded webinar on making games the centerpiece for student-driven learning. In this edWebinar, Matthew Farber, Ed.D., social studies teacher and game-based learning author; and Steve Isaacs, video game design and development teacher, discuss how games can create a shared experience for students, much like a field trip. In their game-based learning classrooms, students study games and then have an opportunity to mod (modify, change) as well as to design their own.

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